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Rob Bartel on NWN and DA Premium Modules program | Dragon Age Podcast

Rob Bartel on NWN and DA Premium Modules program

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1 reply [Last post]
Skunkeen
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http://nwn.bioware.com/forums/viewtopic.html?topic=709782&forum=86
Source : haildodge
Comment from Mr. Bartel

Apologies if this is old news, but over on the Dragon Age forum, Rob Bartel (the godfather of the NWN Premium Modules program) offered a comment on the financial success of the program:

Click Here

Excerpt:

As for the success of the Neverwinter Nights premium module program, it's something I'm very proud of. It proved that it could be done and gave us a lot of experience in doing this kind of thing. Was it a financial success? Well, if you juggle the math just right and squint your eyes a bit, you can make the argument that it hit the break-even point.

I must admit to being surprised. Out-sourcing much of the work to community members no doubt saved $, so I would speculate that the problem was on the revenue side. I only purchased one (Pirates) and found it to be a fair value for my $.

---------------------------
Link source : Rob Bartel
http://social.bioware.com/forum/1/topic/9/index/241198/14#246236

Will there be future content available for less than $5? Yes and there will be future content available for more than $5 as well.

The specific release dates are still in flux and are dependent on final testing and certification. Current projections are for sometime in December.

As for the success of the Neverwinter Nights premium module program, it's something I'm very proud of. It proved that it could be done and gave us a lot of experience in doing this kind of thing. Was it a financial success? Well, if you juggle the math just right and squint your eyes a bit, you can make the argument that it hit the break-even point. =o) To be clear, however, that program's lack of profitability had very little to do with the size or scope of the content. The key determining factor was that we only launched it once the game was already three years old. By having PRC available at time of Dragon Age: Origin's launch and by following up in a timely fashion with a wide variety of content at different price points, we hope to be a lot more successful this time around. We're not profitable yet as we have a large infrastructure investment to recoup first (trust me, building a suitable framework for PRC doesn't come cheap), but I think we're on track.

Well, thanks for reading and for being so patient with me, everyone. This thread's getting a little long in the tooth and newcomers are no longer reading it from the start, so I think this will be my final post here. Tomorrow, I'll be back at work on some other upcoming content but I'll see if I can poke in on the forums every now and then to help out.

Regardless, thanks for playing Dragon Age and I look forward to seeing your impressions of Return to Ostagar when it's finally released. Please feel free to copy and paste my answers into other threads as similar questions come up between now and the module's release.

For Ferelden,

Rob

VaeVictus X
I just finished Dragon Age: Origins with my first character, a Dwarf Commoner Warrior. Clocked in at 94 hours. Human Noble Rogue is next. :)
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Thanks Skunk! That's a great find. I'm on the BioWare Social Network every day, and I missed that one entirely. Smile

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